Judi+Home+Page

CLIPS Progress Log Code Snippets
 * Judi's Progress Log**

//REMEMBER THAT THE SIMULATION CLASS CAN BE HUNG UP BY XCOORD AND YCOORD IF YOU TYPE THE OBJECT NAME INCORRECTLY IE DOES NOT EXIST//


 * //**Greg needs to change dynamic field to an input field which is not selectable**.//
 * //**Ross and Heather to explore the possibility of having the Transform class automatically handle pause/play settings for animations invoked through the class.**//
 * //**Tool tip not showing on isenegger for numPad**//
 * //**numPad not minimizing on Start Page and then will not minimize afterward**//
 * //**showcontinuefocus (shows continue button and sets focus to continue button)**//
 * //**Ross delete narration sound function (deleteNarrationSound) - use this with a StopAllSounds when you want to end narration w/o beginning new one; ie the user actually begins to do what the instructions say**//
 * //**green button on Start Page issue**//
 * //**changes to wrapperCommon.as and activites_01.as do not require the big wrapper to be recompiled as the classes do because they use an include statement rather than an import**//
 * //**still not able to input into textboxes via simulation class**//

//numLine rotate about any point of reference - It will do that (supply a registrationX and Y in the coordinate system reference scheme)//

Must Be Completed Before FlashFest
Counter Act Add Narration to an activity which requires sound bytes to be strung together Revise "A Classy Act: fla to include use of the classes esp Transform class Add groupFlash to code waiting and use typeOfFlash:"alpha"; The class documentation for Transform needs to be updated to include typeOfFlash and the groupFlash methods

In Progress
Fraction Tool Simulator - direct entry into textfield, rewind/fast forward, multiple op tools working simulateneously Dance It Up Robot Rule Game 5.3.1 Elevator Ride 5.1.4 Catch a Bouncing Ball - review, pause/play settings, narration Meta Reviewer - CLIP 3

To Do
Simulation Class - fastforward and rewind functions; multiple op tools with multiple simulations happening simultaneously 3.2.4 Dance It Up Robot Rule Game - Extend to more complicated patterns Robot Rule Game - trap the enter key so it works like Check button; make sure numPad works; Maybe an info button or perhaps for levels 3 - 5, under the Timer: on setup page, in blue you could indicate (will begin after second example); that text would disappear if levels 1 - 2 OR if timer off

Robot Rule Game
 * To Do List for LGP**

Dance It Up Fraction Tool Simulator Judy wants a new tool - "Electronic Paper & Pencil" This will be a pop-up window that opens as a separate window so the full wrapper screen and this tool can sit beside each other. The tool takes up the whole CLIPs stage, so this tool needs to be able to pulled to other locations on the users screen. Components: - pencil - colour choice - thickness choice - eraser - for later use, it could have a selection that turns the background into grid paper.
 * To Do List for Fractions**

Other To Do Items
Sine game extension for CL004 A03 - make it a smart game and have it recommend a level upon completion and default to this level; perhaps time out if cursor not moving or display a message; A nice enrichment activity would be this same game with transformations of y=sinx as the thing to 'curl' e.g., y=2sinx, y=sin4x Revisions to Storyboard Grid as per Kempenfest
 * radio buttons to select i) vertical stretch/compress ii) vertical translation iii) horizontal translation iv) horizontal stretch/compression v) i), ii) and iii) vi) i), ii), iii), iv)
 * random parameter will be used to determine a, k, d or c based on restrictions
 * random grid but there will always be 13 key points hidden
 * track time and attempts; show old time and attempts if they want to try again on same grid; possible to push multiple times/attempts to an array
 * no official scoring just beat time/attempts
 * alternately there can be 5 levels within each game with an option to create their own version; restrictions on domain and range to ensure that some key points need to be plotted

http://www.west-wind.com/presentations/subversion/#Up_and_Running_with_Tortoise_and_Subversion

http://www.isenegger.ca/tapatoo/docs/examples/documented/edu/clips/tester/swfPlayer.html?swfURL=ubButtonCLIPSstd.swf

http://www.google.com/search?q=history+of+radians&hl=en&safe=active&rlz=1G1GGLQ_ENXX255&tbs=tl:1&tbo=u&ei=WmYbTOPyH4fCNdKZhPQM&sa=X&oi=timeline_result&ct=title&resnum=11&ved=0CFwQ5wIwCg

http://isenegger.ca/temp/calc.htm https://www.dropbox.com/referrals/NTc2MjEwOTQ5 http://press.princeton.edu/titles/6287.html http://www.ted.com/index.php/talks/ken_robinson_says_schools_kill_creativity.html http://www.alwaysontechnologies.com/cloudbrowse/features http://www.technewsworld.com/story/69787.html?wlc=1274286644&wlc=1274384308&wlc=1274477474&wlc=1274571592&wlc=1274803118&wlc=1274914387&wlc=1275055899&wlc=1275396087&wlc=1275569953&wlc=1275692167&wlc=1275947923&wlc=1276260177&wlc=1276518914&wlc=1276807974 http://wave.google.com/about.html

Add narration to an activity using the new sound functions, document the steps, pass along to Josh or GH to test out
 * Counter Act 5.3.5**
 * Record Sound for 5.1.1, 5.1.2, 5.1.4, 5.1.6-1, 5.1.6-2**

Interesting Links
http://www.vvc.edu/ph/TonerS/mathpi.html

Site to Review
http://www.learningclip.co.uk/index1.aspx http://www.edweek.org/dd/articles/2010/02/03/02customlearning.h03.html [ http://www.webmath.com/ ]http://www.webmath.com/

Games Sites from Judy
http://pbskids.org/readingrainbow/games/build_snowman.html ]http://pbskids.org/readingrainbow/games/build_snowman.html http://pbskids.org/readingrainbow/games/habitat.html ]http://pbskids.org/readingrainbow/games/habitat.html http://www.aplusmath.com/cgi-bin/games/addpicture ]http://www.aplusmath.com/cgi-bin/games/addpicture

Sites from David Zimmer
http://www.thefutureschannel.com/index.php (video content about careers and math history) http://www.dimensions-math.org/Dim_E.htm (") http://www.fi.uu.nl/wisweb/isdde/ (thinklets) http://www.fi.uu.nl/wisweb/en/ (Dutch - Digital Math Environment)

NCTM Guiding Principles Math Curriculum and Assessment
http://www.nctm.org/standards/content.aspx?id=23273

Assessment
http://www.youtube.com/watch?v=uqwC41RDPyg

Links to Development Site
http://www.isenegger.ca/tapatoo/a2WrapperDevelopment/index.html?cluster=4&clip=1&activity=1&inDebugMode=true http://www.isenegger.ca/tapatoo/a2WrapperDevelopment/index.html?cluster=4&clip=1&activity=1&inDebugMode=true&usingNarration=true

http://www.flashandmath.com/appletsbook/about.html http://www.flashandmath.com/mathlets/index.html http://www.flashandmath.com/ http://www.math.uri.edu/~bkaskosz/ http://www.math.uri.edu/~bkaskosz/flashmo/ http://www.flashandmath.com/flashcs4/leo/leo.html