November2010AG

- two lines of code make the rescale button actually do something! That was easy! - it now scales down appropriately in both the vert and hor case. - working on getting it to scale up appropriatley... working in all the horizontal cases, except for -10 to 10.. because of how the plotting works... it is possible to drop a point at 21 or 51...and hence effect the rescale appropriately... in the -10 to 10 case.. you can't get to 11 to cause the rescale to happen.. so will tackle that and the vertical expansion tomorrow. - chatted with Judy and Greg re Arcade Fun... not so much fun.. actitivty does not align with the Critical learning for the clip.. Judy is going to see if she can come up with some sort of solution... short term one might be to create a quiz. ~ chatted with Greg re status of CL005 ~ Integer Comparison Tool - reformating of text on stage, -added a NEW button that generates different pairs of integers, but leaves the visibility settings unchanged, -Revised the fla so that the replay scene button acts more like a reset button..stage is set back to original state (everything visible, horizontal number line, new numbers) -added a Reset Scale button. have it appearing and disappearing appropriately in the horizontal case... need to program it so it actually does something! - spent some time tidying up the fla 8.1.4 that Sean created as a back up for this weekend... made some spelling errors and other minor stuff... last few scenes are missing... maybe Sean did not save it properly? - chatted with Greg and Ross re next steps for Clip 4 - chatted with Crystal re CLIPS kids voices survey -chatted with Ross re Battle of the Integers - finished the review of 8.1.3 ... 1.5 hours or so ~ consulted with Crystal regarding several review issues ~ about 1 hr meeting with Greg and Ross re flashfest weekend.. update about Mel's and mine review work.. things look good to go ~ Took Karen and myself to the doctor's in the middle of the day. ~ amalgamated CL008_C01_A03 Multiplying by a mixed fraction (Veggie dip) ~ team meeting ~ started work on the review for 5.2.2 Temperatures, ran into trouble with ubWait.. got help from Ross.. passed it off to him to finish as I have two other Clip 2 activities to work on ~ created google doc to track CLIPS kid work ~ emailed Judi Hanta re november flashfest and clips kids questions - I have actually won the game a number of times now! Never lost though.. is that bad? - started removing traces and tidying things up - just some final checking and that one extra bonus condition and I think I will be done! Arcade Fun! ~ apparently, in order to rotate text, text needs to be embedded.. spent too long trying to find some other reason for not being able to see my " Bonus" movie clip before I asked Crystal for help, I know that is the case for other animations with text... didn't even think about it when I rotated it on the stage. ~ When a bonus is awarded, title now morphs into place with a wonky sound and appropriate text bubbles show up... 5 game bonus is all working nicely... logic is started to get random bonusses after getting at least 3 correct...started to functionize some pieces just before our meeting so probably broke somethings. ~ it is so close, I can taste it... then I will have to go through the long list of things to check before sending it off to review... how many more things will I find then? ~ team meeting ~ Ross and Judy re functioning of arrows beside the elevator in CLIP 3 activities ~ Arcade Fun - reviewing and tweaking. - trying to make it possible to actually win this crazy game without taking all day... added some cheats... if the credits earned is smaller than -5, then half the time I arbitrarily add 5 so that the value is negative but not quite so much so - also made it so that if your score is above 40, it is slightly more likely to get a positive score than a negative one. - added a game bonus for playing all 5 different games... lots of "frigging" around to get this to work, should not have taken so long, but it did. trouble setting all of the initial conditions up to make sure the animation happened properly. - want to add a colourful "bonus" prompt and some funky sound - also going to add random bonus points after completing so many questions correctly...tomorrow! ~Arcade Fun - finished up all of the pause/play...audio stuff.. got ubwait working properly for Scene 9 ~ importing mp3 files is a pain.. sometimes they import just fine.. other times they come in with a default setting rather than mp3 and they end up all tinny. It seems to happen more frequently when you import things in batches rather than one at a time! I can fix the tinniness by playing with the bit rate, but would rather they just imported properly! ~ the end of Arcade fun is finally in sight... maybe.... will keep working on the audio for scene 8 and waitfor stuff for scene 9 on the train this aft. - fine tuned the speech bubble examples in the ubFramedTextTester and ftp'd it - added speech bubble examples to ubFramedText.as, committed to svn and updated the Zen docs... took way longer than it probably should have.. but that is how it works... took a couple of tries to remember how to deal with adding 's to comments &lt;br> - talked with JD about Comparing Integer quiz, feedback on kid's narration and submission of Clip 3/4 stuff - created some speech bubble examples to add to the Zen docs and the tester...have them working, still need to actually share them - Team meeting 1. Organize a gift certificate for a tree for Myrna 2. Organize Mel, Judi and myself to update contracts for our CLIPS kids 3. Submit Clip 3 & 4 stuff to JD once Arcade is done (hopefully by the end of the week!) - spent most of the morning working with Ross in order to get the text to wrap appropriately and be a legible text size. -**PM - K-12 Conusltants Meeting BHNCDSB**
 * Nov 30 ~ Integer Comparison Tool** - added reset Scale button to appear in the appropriate circumstances for the vertical number line.
 * Nov 29 ~** sent all of CLIP off to JD for review, she is also going to revise the storyboards for various pieces of this clip.
 * Nov 27 ~** Kempenfelt support for other groups, worked on Integer Comparison Tool revisions, modifying text placement, replacing text movie clip, fixing flashing.
 * Nov 26 ~** prep for Kempenfelt, chatted with JD re Integer Comparison Tool
 * Nov 25 ~ CLIPS meeting** - Thornhill... see minutes for details
 * Nov 24 ~ Integer comparison tool** - worked on review... added +/- sign at end of open number line, responded to a number of questions in the review doc...added +/- to end of magnifier number line... but then decided that was not appropriate... thinking about adding in a second labelled value in the magnifier. Need to chat with a team member about some of JD's comments before proceeding.
 * Nov 23 ~** finished review of **CL008_C01_A01 Snow Day** so it can be worked on this weekend. uploaded amalgamated fla's to ftp site.. converted google doc to an excel spreadsheet so there is no need to rely on the internet.
 * Nov 22 ~** sick day ( recover from black belt grading, took Sean to doctor's office)
 * Nov 19 ~ BHNCDSB - Grade 7/8 Math Focus Group**
 * Nov 18 ~** CL008_C01_A03 Multiplying by a mixed fraction (Veggie dip) - worked on the review for this Scenes 2- 6 done
 * Nov 17 ~ BHNCDSB -** coaching at St. Bernard's with Luc in the morning, planning with Karen in the pm
 * Nov 16 ~** amalgamated CL008_C01_A01 Snow day from July flashfest, started to do the review for it
 * Nov 15** ~ finished off Arcade Fun, sent it to Judy, finally!
 * Nov 12 ~ ECOO conference with Crystal, very early morning**
 * Arcade Fun** - have the last two bonus features working... except... want to ensure that the user got the most recent one correct if they are to receive a bonus
 * Nov 11~ BHNCDSB -** planning day with Karen W
 * Nov 10~** kitchen is actually being installed! Hard to believe, but true!
 * Nov 9 ~** my kitchen arrived.. should be installed tomorrow
 * Nov 8 ~ BHNCDSB day - Damia Cooper -** Hamilton convention centre
 * Nov 6 ~** in lieu of Friday pm
 * Nov 5 ~ most impressive progress today has nothing to do with CLIPS! My kitchen is finally supposed to be delivered on Tuesday!**
 * ~ Arcade Fun** - revised audio in Scene 4 and 6 so that it works like Kipper.. split instructions into two pieces.. the drag part only plays if they have not already clicked/dragged what they are supposed to.
 * Nov 4 ~ AM - BHNCDSB** Secondary Program team meeting
 * PM** - typed mathcot names from the summer posters for Crystal
 * Nov 3 ~ Math Coaching _ St Bernard**
 * ~ Arcade Fun** - have the speech bubble looking nice, positioned well etc....
 * My jobs: **
 * Nov 2 ~ AM - Arcade fun** - tried to add a ubFramed Text speech bubble
 * Nov. 1 ~** BHNCDSB PD day with Marian Small