Holding+Tank

return

Holding Tank

 * Interactive Note / piece to add to feedback (You're Correct) page of Scene 8 (Example 1 - Translation) eventually
 * "Drag the yellow segment shown to convince yourself that each point in the new graph is the same vertical distance above the corresponding point in the original graph."
 * Have a draggable (yellow) vertical line between the graphs
 * CONTINUE button appears only after some dragging has occurred
 * JD and JH - there is an issue with the graphing board when you jump from activity to activity similar to the listener issue discovered earlier when feedback from a previous activity would display on a new one - labels or borders from a graphing board in one activity are still active and overwrite the settings for the new activity eg-go to C07A01 play scene 2, jump to C03A04 - large border and no labels from C07A01 override settings in C03A04 despite the call to destroy the graphing board; more problematic layers to hold points that I have attached do not appear (I actually think the points are hidden behind a mask as per the previous activity); how can we completely destroy a graphing board when the user jumps out of the activity before completion???
 * In C03A04 the pencil becomes active when the big wrapper scene selector menu intersects the graphing board - need a way to inform a scene that something in the big wrapper is active so the code won't be executed (ie don't hide mouse cursor and show pencil)
 * how will the setInterval function (will repeatedly call a function or method at a set interval) react to the pause buttons in the wrappers
 * Audio (review Nicolette's list)